Friday, 18 February 2011

Dead Island - In Retrospect

A trailer for Dead Island has been released, and those that have taken an interest have labelled it as "the best trailer of 2011" or some such variant of that statement.

But am I the only one that recognises this game from 2007?


Leipzig, Germany - 2007



Our first glimpse at Dead Island came at the Leipzig Games Convention in 2007, with a brief 32 second video showing off lucious environments (that reminded me somewhat of Far Cry and Crysis) with an even more brief glimpse at a Zombie being held back with a crowbar.

Luckily, someone managed to get a quick word with one of the developers at the Games Convention, and here it is (it's in Polish, with subtitles):



Here we get a brief look at some gameplay, but the important information obviously comes from the mouth of the developer.

We're told that the storyline focuses on a couple that survived a plane crash into this tropical island.

There are 4 Objectives:

- Survive
- Find out what's going on
- Find your woman
- Escape the island

We are told that there will be factions that you can interact with, other survivors of this odd little outbreak. The dev describes Bandits and Military in particular, but makes mention of other groups of survivors to interact with or possibly join.

Gameplay wise, he states that it plays in First Person, but not like a typical FPS title. Weapons are rarely going to be guns, but instead could be a plank of wood ripped from a fence, or a crowbar, etc.

Little else is revealed in these two videos other than they're aiming for a 2008 release.

November 2007




Another video is released, this time showing off the multi-layer damage system that the developers have added to the game. Each enemy apparently has fully breakable bones, layers of muscles and skin, and they take real time damage.

Is any of this actually true? No idea, but it's what they say.

2008

So 2008 comes along, and people are getting a bit excited for this sandbox Zombie game. It's a dream come true, right?

Some screenshots are released, that a YouTube user has nicely gathered together for our viewing pleasure:



But 2008 comes, and goes...with no new footage and no game. Obviously it's been delayed.

What we can see in the screenshots, however, is that the real time damage does seem to exist. Whether or not it actually works is still left to our imagination, as we haven't seen it in action.

It is worth noting, however, that there does at least appear to be an ample supply of Zombie variants.

2009

New screenshots are released:



The Zombie variants are still there, which is good, but I'm seeing that same blonde zombie in a bikini in far too many stills. Slightly upsetting, but what can a developer really do to avoid that?

February 2011

And finally we're at today, with the original release date long forgotten by people that clearly aren't as sad as myself, and new information being revealed.

Below you can watch the new trailer, see new screenshots, and then watch the new trailer revealed in chronological order:







And there we have it. A slightly emotional trailer, no actual gameplay footage, and a lot of hype.

But, given the long development cycle of this game, is it really that bad that I'm let down by the lack of actual gameplay footage?

What's even worse is that I'm flciking through news articles at the moment, and being told that Dead Island has only just been announced. Why is this? Is the collective memory of Games Journalists and normal Journalists so bad that they can't even be bothered to check if the game existed beforehand?

I'm both let down and worried by this...

Also, there appears to be a tiny bit of controversy surrounding the new trailer [CLICKY], but I happen to agree with the writer of that blog.

There is an official website: [CLICKY]

And you can check out the Wikipedia page to: [CICKY]

So, what do you guys think?

1 comment:

  1. LOL you have the memory of an elephant - you should try to get this published!

    ReplyDelete